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On foot, the player's character is capable of walking, running, swimming, jumping, as well as using weapons and basic hand-to-hand combat. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large environment in which to move around. Grand Theft Auto: Vice City Stories is an action-adventure game set in an open world environment and played from a third-person perspective, structured similarly to other releases from the Grand Theft Auto series. It was followed by Grand Theft Auto IV in April 2008. Vice City Stories received generally positive reviews from critics, and has sold over 4.5 million copies as of March 2008.
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Like its predecessor, Grand Theft Auto Liberty City Stories, the PSP version of the game includes a multiplayer mode through a wireless ad hoc network, which allows up to six players to engage in several different game modes. In addition to the traditional gameplay elements and side missions of the series, the game features a unique empire building system, in which players must expand their criminal syndicate from the ground-up by taking over businesses from rival organizations, and completing missions specific for each of them to increase their income and unlock additional rewards. The story centres around Vic's attempts to build up a criminal empire alongside his brother Lance, coming into conflict with rival gangs, drug lords and other enemies. Set within the fictional Vice City (based on Miami) in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City (set in 1986) and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game.
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A PlayStation 2 port was released in March 2007.
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The tenth instalment in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006. Grand Theft Auto: Vice City Stories is an action-adventure game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games.
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